The Future of Mobile Gaming


It’s 1958. In a small dark room, hidden inside the Brookhaven National Laboratory, a physicist is hard at work. He’s been tirelessly studying and tinkering to bring America’s next great innovation to the world. No, it’s not a new supersonic missile, or a subatomic particle accelerator.

William Higinbotham, a genius who worked on the atomic bomb, is creating the world’s first video game.
It’s a simple game called “Tennis for Two”.
Players turn a knob and press a button to hit a digital ball across a viewing screen, where another player must attempt to hit the ball back.

Simple, yes. But this rudimentary computer program would become the very first of its kind. An interactive video game. And it represented the basic framework used 14 years later by Atari in their hit game, Pong.

Higinbotham unwittingly ushered in a new era of global entertainment (and commerce) we now call gaming.
From Atari, to Nintendo; from Sega to PlayStation, and from Xbox to the iPhone, video games and platforms are evolving at warp speed.

Today, there are over 2.8 billion active gamers , playing everything from solitaire to Fortnite. We’re playing on PC’s, laptops, tablets, consoles and VR goggles… but, most importantly, we’re playing on our phones.

In fact, 60% of gaming revenue in 2019 came from mobile phones . And every year, mobile gaming is taking a larger and larger share of the entire gaming market. And some predict that in the near future, mobile will be the “only” game in town.

Now, while today’s mobile games are far more advanced than “Tennis for Two”, it’s the future of gaming that has everyone from casual players to big tech investors in awe.

A patented technology from TCI Entertainment will give gamers the ability to create virtual worlds where they not only build cities and communities, but they can interact with other gamers… and buy and sell real-world products.

While interactive city-builder type games have been around for a while now, it’s the technological introduction of attributable sales channels within games that has investors chomping at the bit.

TCI has patented these attribution channels allowing gamers to purchase real items. Not just “skin” upgrades or “level cheats”, but anything from the latest Nike sneakers to emergency plumbing services, all from within a game. Almost any game.

It’s this quantum leap in gaming technology that will usher in a new era of commerce and entertainment. One far larger than anyone, including Mr. Higinbotham, could ever have thought possible.

Now imagine this. You’re on the couch, playing your favorite mobile game. You’ve completely forgotten that tonight’s your turn to take care of dinner, and the kids are “starving.”

You remember that in this game, you’ve built a downtown entertainment district where other gamers hang-out and interact. And last week, on the corner of Washington Ave and 1st Street, you built a Poppa John’s. You walk your avatar into the virtual store and buy two large pizzas with pepperoni and onion.

20 minutes later, a delivery driver arrives at your real home, knocks on your door and hands you the pizzas you purchased from the Poppa Johns franchise you built.

Everyone grabs a slice, and you invite the family to join you at the new AMC movie theatre you built next to your Best Buy on Jefferson Ave. The same Best Buy you constructed and purchased a new big-screen TV from.

Your family of avatars approaches the ticket window and buys 4 tickets to the next Avengers movie. From your phone, you cast the film to your new big-screen TV and enjoy a night of pizza and a movie.

Now, the best part is this…

The TCI Entertainment technology recognizes that you built the businesses and where you purchased the products from. Poppa John’s, Best Buy and AMC will reward you with cash back, discounts and other incentives for the work you’ve done… And in the game, you level up. After all, you’re the virtual franchisee.

Because In your city, you’re not only the mayor and the coolest guy at the club, but you’re the entrepreneur who earns real cash-back for your business building efforts.

But get this… you don’t simply earn rewards from the purchases you make. Big brands will pay you for purchases other gamers have made in your stores too! If your friend goes to your Home Depot to buy a new dishwasher, you’re the one who get the rewards. It’s real commerce, in-game and you, the virtual business owner, gets paid!

Now, this leap in gaming tech is not pie-in-the sky. It’s real, it’s here and we can thank TCI Entertainment for it.