1)  Globally, more than 2.5 billion people play video games

2) The industry generated nearly $163 billion in 2020

3) Industry profits are expected to reach $180 billion this year

4) The market is expected to be worth $257 billion by 2025

5) Casual and hyper-casual games are the most popular types of games

6) 456 million people are eSports fans

7) eSports revenues are expected to reach $1.1 billion this year

8) Hi-fi mobile games are growing in popularity and profitability

9) mCommerce (mobile commerce) will reach $9 trillion by 2026

10) When mCommerce and eCommerce are implemented into games, industry revenues could hit $20 trillion

mCommerce and eCommerce have yet to be implemented into video games. Not because the gaming industry doesn’t want a piece of the multi-trillion-dollar-pie, but because the technology to implement it hasn’t been fully developed.

Until now!

Patented technology from TCI Entertainment is about to completely disrupt both the gaming and mCommerce/eCommerce markets. And in a big way. The combined markets will be worth over $20 trillion, making the TCI patents “priceless” and vaulting the video gaming market into one of the world’s biggest, most profitable industries.

SOURCE: https://techjury.net/blog/gaming-industry-worth/#gref

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