Tencent Acquires Two More Firms, Launches Montreal Studio

Tencent Acquires Two More Firms,
Launches Montreal Studio

In a bid to take on Microsoft, social media and gaming behemothTencent has…


Fitness company, Peloton Joins the Gaming Craze

Fitness company, Peloton Joins the Gaming Craze

In 2020, as the COVID pandemic gripped the word and stay-at-home orders were in…


The Metaverse is Radically Changing eCommerce and Retail

The Metaverse is Radically Changing eCommerce and Retail

The metaverse, a digital universe where we can work, play, communicate and…


Over $60 Billion in Game Deals in the First Half of 2021

Over $60 Billion in Game Deals in the First Half of 2021

In the first half of 2021, total gaming deals have surpassed $60 billion,…


MTG Acquires PlaySimple for $360 Million

MTG Acquires PlaySimple for $360 Million

Gaming giant Modern Times Group (MTG), out of Sweden, has acquired Indian…


Top 6 Mobile Gaming Industry Trends for 2021

1) Gametech Is The Growth Engine New technologies are powering the growth of…


The Challenge of In-Game Advertising

Cloud Based Gaming Reaches Critical Juncture

Three tech giants, Microsoft, Amazon and Facebook are increasing their…


Video Ads are Coming to PC and Console Games

Simulmedia is launching an adtech product called playerWON that will put video…


The Challenge of In-Game Advertising

The Challenge of In-Game Advertising

You may have noticed the annoying pop-up ads while playing your favorite mobile…


Electronic Arts Acquiring Warner Bros. Games’ Playdemic for $1.4B

Electronic Arts has struck a deal to acquire Warner Bros. Games’ mobile game…